The Alpine levels are complete, and we’re moving on to the reworking of the desert levels. We know this is taking quite some time, but the major criticism we’ve received is that the game doesn’t look good enough. That’s great, because it’s fairly easily solved!
While we’re working on this, here are screenshots from the Industrial levels. Note: these were taken in the editor so they are slightly low-resolution (you may see some jagged straight lines that won’t be present in the high-res build).